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Tag type: Copyright

Refers to the internationally popular series of 2D platformer games created by the British developer Rare. The first game was released in 1994 for the Super Nintendo. It is also known as Super Donkey Kong in Japan. The game was notable for its at the time advanced 3d graphics, which were unlike anything else seen on the Super Nintendo. The version of Donkey Kong that starred in the game became a very popular character and all subsequent appearances of Donkey Kong use the Donkey Kong Country DK. He is also a descendant of the original Donkey Kong who Mario fought against in his first game. Said Donkey Kong is strongly implied to be Cranky Kong. This connection makes the Donkey Kong Country series a spinoff of sorts and are in the same universe as the Mario games even though Mario and co. do not appear in the games except as cameos. The DKC cast have also appeared in Mario spinoff games like Mario Kart though they stay away from Mario's main platformed titles The Donkey Kong Country series has also dipped into 3d with Donkey Kong 64, but unlike the Mario and Zelda series, developers have not attempted 3D gameplay with the Donkey Kong Country series since. The games usually involve the heroic Kongs battling against bipedal pirate-like crocodiles called Kremlings. There are no human characters in the games.

Unlike the 2d Mario platformers until New Super Mario Bros. Wii, two players can play at the same time. Also, the player usually starts a level with two Kongs who are the protagonists of the game. If one of them gets hit, s/he will be knocked out while the player continues playing as the remaining Kong. This makes the game more difficult as some sections are easier to get past with both Kongs present. If the remaining Kong gets knocked out, the player loses a life. The remaining Kong can also rescue the knocked out Kong if s/he makes it far enough along the level.

The games' universe bases a lot of its technology around barrels and with the Kongs using barrel cannons to shoot themselves around levels or airplanes with a barrel functioning as the entrance.

Like its parent series of sorts, Donkey Kong Country's soundtracks, particularly the soundtracks for the first two games composed by David Wise, are iconic. The upbeat swing theme for the first level of Donkey Kong Country has essentially become the theme of the series. Current Nintendo president Iwata Satoru has stated that he loves the soundtrack to the first game so much that he not only purchased the original soundtrack CD but also listens to it often on his iPod.

The games have a tendency to include mine cart levels, likely inspired by Indiana Jones and the Temple of Doom, with the heroes jumping and lifting the cart with them to avoid obstacles. They also have an enormous amount of secrets that increase with each installment. The games are often considered to be quite challenging with the later levels of Donkey Kong Country 2 and Donkey Country Returns' rocket barrel and temple levels often being credited for consuming many of the players' lives.

After Rare left Nintendo, Donkey Kong appeared in a lot of non platformer games, but in 2010 Donkey Kong Country Returns for the Wii brought Donkey Kong back to his 2D platformer roots. The game was developed by Retro Studios instead of Rare. The revival proved to be very successful and it was followed with a 2014 sequel called Donkey Kong Country Returns Tropical Freeze which also brought back David Wise who had not composed a soundtrack for a main console game since Star Fox Adventures in 2002.

Recurring Characters:
Donkey_Kong
Diddy_Kong
Dixie_Kong
Tiny_Kong
Candy_Kong
King_K._Rool
Funky_Kong
Cranky_Kong
Wrinkly_Kong

Part of:
Donkey_Kong_(series)
Mario_(series)

Related:
Super_Mario_Bros.
Mario_Kart
Banjo-Kazooie
Conker's_Quest
Conker's_Bad_Fur_Day
Mario_vs_Donkey_Kong
Mario_Golf
Mario_Party
Mario_Tennis

Crossover:
Super_Smash_Bros.

Sequel:
Donkey_Kong_64
Donkey_Kong_Bananza



Other Wiki Information

Last updated: 07/19/25 9:01 AM by jojosstand
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