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Anonymous commented at 2016-04-19 10:28:01 » #1935599
I never would have thought to try telling a story between evolution artwork; that would make a clever means of differentiating cards.
The funny thing is that I too freaked about the TCG's power creep, but in my brief experience with the modern game, the extra health can lead to longer games, in the enjoyable way.
Of course, a Charmeleon doing 80 damage for no drawback is hogwash.
3 Points Flag
I never would have thought to try telling a story between evolution artwork; that would make a clever means of differentiating cards.
The funny thing is that I too freaked about the TCG's power creep, but in my brief experience with the modern game, the extra health can lead to longer games, in the enjoyable way.
Of course, a Charmeleon doing 80 damage for no drawback is hogwash.
3 Points Flag
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