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Flamingo123
- Group: Lysdexic and Kinp - Total Posts: 2232
Damn that sounds creepy, what design is that? In the background dudes or the rapist anon characters in hentai are usually the only ones lacking facial features I can think of.
Flamingo123 said: I dislike when there's no eyes, they're so expressive and I feel weird when there's like nothing… it feels souless
That's the reason why I hated Upgrade/Ultra T's redesign in Ben 10 Omniverse, dude only has a single eye and they decided to put the Omnitrix symbol on it, removing all expressiveness potential present in the previous series.
DougDimmadome said: Damn that sounds creepy, what design is that? In the background dudes or the rapist anon characters in hentai are usually the only ones lacking facial features I can think of.
When a game artificially makes itself harder simply because you're doing well in it.
I first ran into this nonsense in Homeworld 2, where if you do well in a given mission and go to the next, the enemy fleets are larger than if you did poorly. It would reach a point where if you somehow maxed out your fleet build limits, the enemy fleets would be three to four times your own, making them damn near impossible. So, to get around this, before you exited a mission, you'd retire ships to get back some of the build cost, just so the next mission is easier.
And they knew this was a bad idea, which is why the game generated auto end of mission saves, so that if the next mission was stupid hard, you could load that safety save, thin out your fleet and go on to the next mission to make it possible.